stardotstudio blog
as an artist, academic, and serving on the board of directors of my local hackerspace, it can feel like I often don’t have enough studio time for my creative work. in the last 5 months, I’ve been especially busy with teaching + related activities, however, looking ahead I anticipated that my art-making schedule would be […]
so after a few months of building, hacking, tweaking, then rebuilding some more, I finally got my 3D printer to print something. now, it’s not much of a thing…it’s actually just a calibration print – but still it’s an object that started as just code and now exists in physical space. I think I have […]
today I got a hands-on demo of the vinyl cutter that’s living at the hackerspace. so far I’m impressed + excited at the possibilities – stenciling, circuit board etching, large-scale wall drawing installation, etc. using a vector image, the process is a lot easier than what I experienced w/ the CNC process. different mediums + […]
I’ve started building a RepRap Prusa Mendel 3D printer as part of a Hackerspace Charlotte build group. so far I’ve put together the main structure and made a few modifications to the original plans. I’m using 3 bearings on each side instead of 1 – this is to keep the belt from rubbing against the […]
Over the past nine months I’ve been involved as a founding member of Hackerspace Charlotte; it’s involved a lot of logistical crazy and manual labor, but the hackerspace is established enough now that I’ve been using it as a larger lab area for my studio work. I’ve been able to have access to more materials, […]
like I said in my previous post, I’ve been thinking about robotics as a production model for new ideas on cyborg prostheses, bodies, auto-mechanical instruments, etc. I’ve also been thinking about robots theoretically, and how they may be conceptually in opposition to the cyborg. I first started to problematize robots back in November 2009 after […]
so I’ve been thinking recently about robots.not in the K-9+ R2-D2 sense, but more in the production and building as a way to add more sophisticated kinetics + reactivity to my queer cyborgian prostheses. this is also an attempt to implement more music + sound into the pieces. the sshhkk piece that I showed @ […]
sshhkk v0.1 (studio test) from christian.ryan on Vimeo.this one was a bit of fun… first new work in the new studio + I got to play with a bit of animatronics I rescued from some drugstore throwaway holiday tchochke. unfortunately I melted through the logic board two days after shooting this test; it limited the […]
ok, finished up grad school + now I’m prepping for a group show in New York next month.I’ve been by the gallery back in May and it’s a great space. I’ll be showing a new piece I’m working on….more to come. if you’re in NYC at the beginning of August, come by for the opening; […]
ok, some older ActionScript work I did in creating a projection mapping environment. drag shapes onto elements in orgSpace to create a region that sprites will react to in some way. the sliders allow changes in size. pixelDrop – ActionScript projection mapping interface from christian.ryan on Vimeo. in this test, I’m using a particle emitter […]